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Re: [pugdog] Policies on custom mods?

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Re: [pugdog] Policies on custom mods? In reply to
The program I will be working on won't be a postcard script - I just used that as an example as it's a practical modification that isn't already available in the resources section.

I'm deliberately not saying what the program will be, as it's something I've seen others asking about, and once people hear even a rumour of something new they want they start to get impatient for it to be finished.

I can say that it will be based on flat text files initially (as used in DBMan and Links 2) rather than MySQL. Basically, the intention is to help owners of smaller sites and/or those on a budget.

Links SQL is a very capable product, but many startup site owners cannot afford that sort of outlay. I'm hoping that this program will help bridge the gap.

My main reason for asking about GT's policies is that my initial reason for creating the program was for my own use, and wanted to know if I should go out of my way to design it with other users in mind.

It looks like you mentioning your postcard program has sparked the interest of others, so I'm glad you didn't type all that for nothing. Smile
Subject Author Views Date
Thread Policies on custom mods? wysardry 5646 Jan 16, 2003, 7:48 PM
Thread Re: [wysardry] Policies on custom mods?
Alex 5439 Jan 20, 2003, 10:48 AM
Post Re: [Alex] Policies on custom mods?
wysardry 5401 Jan 20, 2003, 3:38 PM
Thread Re: [wysardry] Policies on custom mods?
pugdog 5349 Feb 1, 2003, 8:34 AM
Post Re: [pugdog] Policies on custom mods?
ManuGermany 5324 Feb 1, 2003, 9:59 AM
Post Re: [pugdog] Policies on custom mods?
webmaster33 5274 Feb 1, 2003, 2:10 PM
Post Re: [pugdog] Policies on custom mods?
wysardry 5278 Feb 2, 2003, 4:01 AM