kristjan at ccpgames
Apr 6, 2012, 6:27 AM
I just had my first fun with Pep 393 strings and debuggers. Trying to debug a deadlocked python program, I'm trying to figure out the callstack of the thread in the debugger.
I ended up with something like:
while previously, it was sufficient to do
Obviously this won't work for non-ASCII objects.
I wonder if there is a way to make this situation easier? Perhaps for "debug" builds, we can store some debug information in the frame object, e.g. utf8 encoding of the filename and function?