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OT: Hardware-accelerated Flash available

 

 

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aaranya+mythtv at gmail

Nov 17, 2009, 6:10 AM

Post #1 of 6 (668 views)
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OT: Hardware-accelerated Flash available

This is slightly off-topic, but I'm sure there are a lot of MythTV
users who are streaming web video (Hulu, YouTube, etc.) as well.
Adobe has announced Flash 10.1 Pre-Release that does hardware decoding
on certain GPUs including the Ion platform. This makes Ion an even
more attractive option for an HTPC.

http://www.adobe.com/devnet/logged_in/jchurch_flashplayer10.1.html

-Akshat
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aaranya+mythtv at gmail

Nov 17, 2009, 6:19 AM

Post #2 of 6 (646 views)
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Re: OT: Hardware-accelerated Flash available [In reply to]

On Tue, Nov 17, 2009 at 9:10 AM, Cool Frood <aaranya+mythtv [at] gmail> wrote:
> This is slightly off-topic, but I'm sure there are a lot of MythTV
> users who are streaming web video (Hulu, YouTube, etc.) as well.
> Adobe has announced Flash 10.1 Pre-Release that does hardware decoding
> on certain GPUs including the Ion platform.  This makes Ion an even
> more attractive option for an HTPC.
>
> http://www.adobe.com/devnet/logged_in/jchurch_flashplayer10.1.html
>
> -Akshat
>

Uh.. never mind. AnandTech reports this from the release notes:

"In Flash Player 10.1, H.264 hardware acceleration is not supported
under Linux and Mac OS. Linux currently lacks a developed standard API
that supports H.264 hardware video decoding, and Mac OS X does not
expose access to the required APIs. We will continue to evaluate
adding the feature to Linux and Mac OS in future releases."

I'd think that VDPAU is quite standard by now, although they would
have to do fallback for non-NVidia. Still, there is hope.
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beww at beww

Nov 17, 2009, 6:21 AM

Post #3 of 6 (634 views)
Permalink
Re: OT: Hardware-accelerated Flash available [In reply to]

On Tuesday 17 November 2009 07:10:26 Cool Frood wrote:
> This is slightly off-topic, but I'm sure there are a lot of MythTV
> users who are streaming web video (Hulu, YouTube, etc.) as well.
> Adobe has announced Flash 10.1 Pre-Release that does hardware decoding
> on certain GPUs including the Ion platform. This makes Ion an even
> more attractive option for an HTPC.

Indeed, this is good news, thanks for the tip.

--
Brian Wood
beww [at] beww
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mark at boyum

Nov 17, 2009, 6:27 AM

Post #4 of 6 (627 views)
Permalink
Re: OT: Hardware-accelerated Flash available [In reply to]

On Tue, Nov 17, 2009 at 8:19 AM, Cool Frood
<aaranya+mythtv [at] gmail<aaranya%2Bmythtv [at] gmail>
> wrote:

> On Tue, Nov 17, 2009 at 9:10 AM, Cool Frood <aaranya+mythtv [at] gmail<aaranya%2Bmythtv [at] gmail>>
> wrote:
> > This is slightly off-topic, but I'm sure there are a lot of MythTV
> > users who are streaming web video (Hulu, YouTube, etc.) as well.
> > Adobe has announced Flash 10.1 Pre-Release that does hardware decoding
> > on certain GPUs including the Ion platform. This makes Ion an even
> > more attractive option for an HTPC.
> >
> > http://www.adobe.com/devnet/logged_in/jchurch_flashplayer10.1.html
> >
> > -Akshat
> >
>
> Uh.. never mind. AnandTech reports this from the release notes:
>
> "In Flash Player 10.1, H.264 hardware acceleration is not supported
> under Linux and Mac OS. Linux currently lacks a developed standard API
> that supports H.264 hardware video decoding, and Mac OS X does not
> expose access to the required APIs. We will continue to evaluate
> adding the feature to Linux and Mac OS in future releases."
>
> I'd think that VDPAU is quite standard by now, although they would
> have to do fallback for non-NVidia. Still, there is hope.
>

It also doesn't look good for straight up hardware assisted rendering
either.

Hardware (GPU) graphics rendering

In addition to hardware H.264 decoding, mobile devices that support access
to OpenGL ES 2.0 can use Flash Player 10.1 to render all graphical elements
(except Pixel Bender shaders) using GPU hardware to increase graphics
performance. Desktop players will continue to use software rendering;
support for hardware rendering is expected in a future release.


beww at beww

Nov 17, 2009, 7:14 AM

Post #5 of 6 (633 views)
Permalink
Re: OT: Hardware-accelerated Flash available [In reply to]

On Tuesday 17 November 2009 07:19:50 Cool Frood wrote:
> On Tue, Nov 17, 2009 at 9:10 AM, Cool Frood <aaranya+mythtv [at] gmail>
wrote:
> > This is slightly off-topic, but I'm sure there are a lot of MythTV
> > users who are streaming web video (Hulu, YouTube, etc.) as well.
> > Adobe has announced Flash 10.1 Pre-Release that does hardware decoding
> > on certain GPUs including the Ion platform.  This makes Ion an even
> > more attractive option for an HTPC.
> >
> > http://www.adobe.com/devnet/logged_in/jchurch_flashplayer10.1.html
> >
> > -Akshat
>
> Uh.. never mind. AnandTech reports this from the release notes:
>
> We will continue to evaluate
> adding the feature to Linux and Mac OS in future releases."


That's generally code for "Until we see some potential for profit we will
continue to ignore Linux".

Bummer.





--
Brian Wood
beww [at] beww
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mtdean at thirdcontact

Nov 17, 2009, 1:23 PM

Post #6 of 6 (619 views)
Permalink
Re: OT: Hardware-accelerated Flash available [In reply to]

On 11/17/2009 09:19 AM, Cool Frood wrote:
> On Tue, Nov 17, 2009 at 9:10 AM, Cool Frood wrote:
>
>> This is slightly off-topic, but I'm sure there are a lot of MythTV
>> users who are streaming web video (Hulu, YouTube, etc.) as well.
>> Adobe has announced Flash 10.1 Pre-Release that does hardware decoding
>> on certain GPUs including the Ion platform. This makes Ion an even
>> more attractive option for an HTPC.
>>
>> http://www.adobe.com/devnet/logged_in/jchurch_flashplayer10.1.html
>>
> "In Flash Player 10.1, H.264 hardware acceleration is not supported
> under Linux and Mac OS. Linux currently lacks a developed standard API
> that supports H.264 hardware video decoding,

Yeah, no standard. The simplest of standards, Xv doesn't do hardware
decoding, so let's not even use it for scaling but instead push pixels
with the CPU.

http://blogs.adobe.com/penguin.swf/2008/05/flash_uses_the_gpu.html
---
* FAQ regarding hardware acceleration: Why doesn't the Flash Player
on Linux user the X video extension (Xv)?
* Answer: Because Xv scales YUV data. Flash Player operates on RGB data.
---
If only someone would invent some kind of algorithm to convert data from
one color space to another...

(And Xv would work on nearly every single video card in existence.)

Mike
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