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loading two sets of QT binaries into same process

 

 

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zachron at gmail

Oct 31, 2009, 9:19 PM

Post #1 of 8 (605 views)
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loading two sets of QT binaries into same process

so i got a mac mini and i have 0.22-fixes branch building correctly,
however when i try to run it, i get "On Mac OS X you might be loading
two sets of QT binaries into the same process"

has anybody else seen this? and if so does anybody have a fix for it?
cause it trys to run, but then it ends because of the QT binary
conflict.

thanks

David DeMan
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mtdean at thirdcontact

Nov 1, 2009, 4:28 AM

Post #2 of 8 (549 views)
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Re: loading two sets of QT binaries into same process [In reply to]

On 11/01/2009 12:19 AM, David DeMan wrote:
> so i got a mac mini and i have 0.22-fixes branch building correctly,
> however when i try to run it, i get "On Mac OS X you might be loading
> two sets of QT binaries into the same process"
>
> has anybody else seen this? and if so does anybody have a fix for it?
> cause it trys to run, but then it ends because of the QT binary
> conflict.

You likely didn't properly uninstall the 0.21-fixes (or below) version
of Myth you were running. Get rid of all its libraries, plugins, etc.
and then re-do the make install of 0.22-fixes.

Mike
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mythtv-users2 at dwilga-linux1

Nov 2, 2009, 5:35 AM

Post #3 of 8 (521 views)
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Re: loading two sets of QT binaries into same process [In reply to]

At 7:28 AM -0500 11/1/09, Michael T. Dean wrote:
>On 11/01/2009 12:19 AM, David DeMan wrote:
>>so i got a mac mini and i have 0.22-fixes branch building correctly,
>>however when i try to run it, i get "On Mac OS X you might be loading
>>two sets of QT binaries into the same process"
>>
>>has anybody else seen this? and if so does anybody have a fix for it?
>>cause it trys to run, but then it ends because of the QT binary
>>conflict.
>
>You likely didn't properly uninstall the 0.21-fixes (or below)
>version of Myth you were running. Get rid of all its libraries,
>plugins, etc. and then re-do the make install of 0.22-fixes.

I'm having the same issue. I am able to run MFE, but get this in the
log repeatedly in Watch Programs. Settings screens and the like do
work.

I was under the impression, however, that the osx-packager.pl script
assembles a completely self-contained binary. There aren't any
libraries that get installed globally, since there is no "make
install".

Rather, I think the problem probably has to do with a conflict in
versions of qt I've previously installed with fink and/or macports.
The version of qt that's built-into the .app package should take
precedence, but it isn't.
--
Dan Wilga "Ook."
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zachron at gmail

Nov 2, 2009, 2:28 PM

Post #4 of 8 (515 views)
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Re: loading two sets of QT binaries into same process [In reply to]

see thats what i was under the impression of also, that its all self
contained. and i havent installed qt through macports or anything. as
i just recently reinstalled osx. (as leopard makes mythtv run on my
machine slower then tiger so i went back to tiger.)

David DeMan

On Mon, Nov 2, 2009 at 6:35 AM, Dan Wilga
<mythtv-users2 [at] dwilga-linux1> wrote:
> At 7:28 AM -0500 11/1/09, Michael T. Dean wrote:
>>
>> On 11/01/2009 12:19 AM, David DeMan wrote:
>>>
>>> so i got a mac mini and i have 0.22-fixes branch building correctly,
>>> however when i try to run it, i get "On Mac OS X you might be loading
>>> two sets of QT binaries into the same process"
>>>
>>> has anybody else seen this? and if so does anybody have a fix for it?
>>> cause it trys to run, but then it ends because of the QT binary
>>> conflict.
>>
>> You likely didn't properly uninstall the 0.21-fixes (or below) version of
>> Myth you were running.  Get rid of all its libraries, plugins, etc. and then
>> re-do the make install of 0.22-fixes.
>
> I'm having the same issue. I am able to run MFE, but get this in the log
> repeatedly in Watch Programs. Settings screens and the like do work.
>
> I was under the impression, however, that the osx-packager.pl script
> assembles a completely self-contained binary. There aren't any libraries
> that get installed globally, since there is no "make install".
>
> Rather, I think the problem probably has to do with a conflict in versions
> of qt I've previously installed with fink and/or macports. The version of qt
> that's built-into the .app package should take precedence, but it isn't.
> --
> Dan Wilga                                                        "Ook."
> _______________________________________________
> mythtv-users mailing list
> mythtv-users [at] mythtv
> http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
>
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mythtv-users2 at dwilga-linux1

Nov 3, 2009, 5:17 AM

Post #5 of 8 (512 views)
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Re: loading two sets of QT binaries into same process [In reply to]

At 3:28 PM -0700 11/2/09, David DeMan wrote:
>see thats what i was under the impression of also, that its all self
>contained. and i havent installed qt through macports or anything. as
>i just recently reinstalled osx. (as leopard makes mythtv run on my
>machine slower then tiger so i went back to tiger.)

Last night I compiled everything again and tried once more. It still
didn't work, so I did what the error message suggested, i.e.: setting
the env var to get it to log the locations of all the library loads.
That confirmed that the qt libraries were indeed getting loaded from
within the MythTV package, and not from elsewhere on the system.

I also tried forcing it to use OpenGL with "-O ThemePainter=opengl",
but that produced the same results. So I'm still at a loss as to what
the problem is.
--
Dan Wilga "Ook."
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zachron at gmail

Nov 3, 2009, 7:17 AM

Post #6 of 8 (499 views)
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Re: loading two sets of QT binaries into same process [In reply to]

i tryed the same thing, except i didnt try to force it to be opengl,
but i did check to make sure its only loading the 1 set of
libraries....
i wonder if its a issues with a particular version of OSX, what
version are you running? im running 10.4, but i dont think that should
matter. it could be an issues with the build process too.....

David DeMan

On Tue, Nov 3, 2009 at 6:17 AM, Dan Wilga
<mythtv-users2 [at] dwilga-linux1> wrote:
> At 3:28 PM -0700 11/2/09, David DeMan wrote:
>>
>> see thats what i was under the impression of also, that its all self
>> contained.  and i havent installed qt through macports or anything. as
>> i just recently reinstalled osx. (as leopard makes mythtv run on my
>> machine slower then tiger so i went back to tiger.)
>
> Last night I compiled everything again and tried once more. It still didn't
> work, so I did what the error message suggested, i.e.: setting the env var
> to get it to log the locations of all the library loads. That confirmed that
> the qt libraries were indeed getting loaded from within the MythTV package,
> and not from elsewhere on the system.
>
> I also tried forcing it to use OpenGL with "-O ThemePainter=opengl", but
> that produced the same results. So I'm still at a loss as to what the
> problem is.
> --
> Dan Wilga                                                        "Ook."
> _______________________________________________
> mythtv-users mailing list
> mythtv-users [at] mythtv
> http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users
>
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mythtv-users2 at dwilga-linux1

Nov 3, 2009, 10:53 AM

Post #7 of 8 (493 views)
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Re: loading two sets of QT binaries into same process [In reply to]

At 8:17 AM -0700 11/3/09, David DeMan wrote:
>i wonder if its a issues with a particular version of OSX, what
>version are you running? im running 10.4, but i dont think that should
>matter. it could be an issues with the build process too.....

I'm still using 10.5. I'll bet the developer of the script is on
10.6. I'll try asking on the -dev list.

By the way, please don't top-post on this list. You'll get lots of
flames if you do.
--
Dan Wilga "Ook."
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zachron at gmail

Nov 3, 2009, 2:00 PM

Post #8 of 8 (498 views)
Permalink
Re: loading two sets of QT binaries into same process [In reply to]

On Tue, Nov 3, 2009 at 11:53 AM, Dan Wilga
<mythtv-users2 [at] dwilga-linux1> wrote:
> I'm still using 10.5. I'll bet the developer of the script is on 10.6. I'll
> try asking on the -dev list.
>
> By the way, please don't top-post on this list. You'll get lots of flames if
> you do.
> --
> Dan Wilga                                                        "Ook."


cool, if that is the issue hopefully it will be easy to fix. but then
it could be something else completely.

David DeMan
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