Login | Register For Free | Help
Search for: (Advanced)

Mailing List Archive: MythTV: Users

Planned MythTV 0.22 user interface.

 

 

MythTV users RSS feed   Index | Next | Previous | View Threaded


colin.mc151 at gmail

Nov 17, 2008, 8:59 AM

Post #1 of 15 (4974 views)
Permalink
Planned MythTV 0.22 user interface.

Story about the user interface planned for MythTV 0.22 can be seen here:

http://www.gunaxin.com/new-mythtv-interface-preview/2424

Looks great, my only question being how CPU hungry will the new interface be?

I found out about the above thanks to a note on the slashdot.org news
website here:

http://tech.slashdot.org/article.pl?sid=08/11/17/1421208

Enjoy.

Colin McGregor
_______________________________________________
mythtv-users mailing list
mythtv-users [at] mythtv
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users


beww at beww

Nov 17, 2008, 9:09 AM

Post #2 of 15 (4880 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

Colin McGregor wrote:
> Story about the user interface planned for MythTV 0.22 can be seen here:
>
> http://www.gunaxin.com/new-mythtv-interface-preview/2424
>
> Looks great, my only question being how CPU hungry will the new interface be?

Good question. I hope there will be options for people who prefer not to
spend money on eye candy.

I'd rather burn my CPU cycles playing back H264 HD program material, not
making things look pretty, though I suspect I may be in the minority on
that.

I recall a project, long ago, where folks developing a word processor
were spending all their time on "skins", this before the program was
capable of printing, which I considered a fairly fatal flaw for a word
processor :-)

I'd like to see HDPVR-1212 support before flashy graphics, but that's
just me.

beww

_______________________________________________
mythtv-users mailing list
mythtv-users [at] mythtv
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users


kkuphal at gmail

Nov 17, 2008, 9:14 AM

Post #3 of 15 (4885 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

On Mon, Nov 17, 2008 at 11:09 AM, Brian Wood <beww [at] beww> wrote:

> Colin McGregor wrote:
> > Story about the user interface planned for MythTV 0.22 can be seen here:
> >
> > http://www.gunaxin.com/new-mythtv-interface-preview/2424
> >
> > Looks great, my only question being how CPU hungry will the new interface
> be?
>
> Good question. I hope there will be options for people who prefer not to
> spend money on eye candy.
>
> I'd rather burn my CPU cycles playing back H264 HD program material, not
> making things look pretty, though I suspect I may be in the minority on
> that.


I didn't realize you looked the theme very much while watching TV. Seems
like alot to do about nothing, much like people who gripe that something on
their PVR takes on a few extra megabytes on a system designed for gigabytes
of storage...

I'd like to see HDPVR-1212 support before flashy graphics, but that's
> just me.


It's available in the developer versions, just needs additional fine tuning.

Kevin


fsquires at gmail

Nov 17, 2008, 9:16 AM

Post #4 of 15 (4869 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

On Mon, Nov 17, 2008 at 12:09 PM, Brian Wood <beww [at] beww> wrote:
> Colin McGregor wrote:
>> Story about the user interface planned for MythTV 0.22 can be seen here:
>>
>> http://www.gunaxin.com/new-mythtv-interface-preview/2424
>>
>> Looks great, my only question being how CPU hungry will the new interface be?
>
> Good question. I hope there will be options for people who prefer not to
> spend money on eye candy.
>
> I'd rather burn my CPU cycles playing back H264 HD program material, not
> making things look pretty, though I suspect I may be in the minority on
> that.
>
> I recall a project, long ago, where folks developing a word processor
> were spending all their time on "skins", this before the program was
> capable of printing, which I considered a fairly fatal flaw for a word
> processor :-)
>
> I'd like to see HDPVR-1212 support before flashy graphics, but that's
> just me.
>
> beww

I think the HD PVR-1212 is coming in .22 as well, unless I'm mistaken.
Also, nvidia just announced their video acceleration stuff for H264
and a bunch of other codecs, so if that makes it into the next release
it could releave you system requirements.

--
http://www.gunaxin.com/ : check out my new site about Sports, Girls,
Humor, Media, Gadgets, and Beer.
_______________________________________________
mythtv-users mailing list
mythtv-users [at] mythtv
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users


beww at beww

Nov 17, 2008, 9:17 AM

Post #5 of 15 (4878 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

Kevin Kuphal wrote:
> On Mon, Nov 17, 2008 at 11:09 AM, Brian Wood <beww [at] beww
> <mailto:beww [at] beww>> wrote:
>
> Colin McGregor wrote:
> > Story about the user interface planned for MythTV 0.22 can be seen
> here:
> >
> > http://www.gunaxin.com/new-mythtv-interface-preview/2424
> >
> > Looks great, my only question being how CPU hungry will the new
> interface be?
>
> Good question. I hope there will be options for people who prefer not to
> spend money on eye candy.
>
> I'd rather burn my CPU cycles playing back H264 HD program material, not
> making things look pretty, though I suspect I may be in the minority on
> that.
>
>
> I didn't realize you looked the theme very much while watching TV.
> Seems like alot to do about nothing, much like people who gripe that
> something on their PVR takes on a few extra megabytes on a system
> designed for gigabytes of storage...

It's not the disk storage, it's the CPU cycles, though most relatively
modern machines certainly have them to spare.

Themes have never been too important to me, but I realize they are to
others, especially if they have non-geeks in the household.

>
> I'd like to see HDPVR-1212 support before flashy graphics, but that's
> just me.
>
>
> It's available in the developer versions, just needs additional fine tuning.

I know, I've been following it.

beww
_______________________________________________
mythtv-users mailing list
mythtv-users [at] mythtv
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users


ryan.goat at gmail

Nov 17, 2008, 9:17 AM

Post #6 of 15 (4908 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

On Mon, Nov 17, 2008 at 11:59 AM, Colin McGregor <colin.mc151 [at] gmail>wrote:

> Story about the user interface planned for MythTV 0.22 can be seen here:
>
> http://www.gunaxin.com/new-mythtv-interface-preview/2424
>
> Looks great, my only question being how CPU hungry will the new interface
> be?
>
> I found out about the above thanks to a note on the slashdot.org news
> website here:
>
> http://tech.slashdot.org/article.pl?sid=08/11/17/1421208
>
> Enjoy.
>
> Colin McGregor
>

Thanks for the link. It is a good preview of the upcoming mythui.

-Ryan


beww at beww

Nov 17, 2008, 9:23 AM

Post #7 of 15 (4871 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

Fred Squires wrote:
> On Mon, Nov 17, 2008 at 12:09 PM, Brian Wood <beww [at] beww> wrote:
>> Colin McGregor wrote:
>>> Story about the user interface planned for MythTV 0.22 can be seen here:
>>>
>>> http://www.gunaxin.com/new-mythtv-interface-preview/2424
>>>
>>> Looks great, my only question being how CPU hungry will the new interface be?
>> Good question. I hope there will be options for people who prefer not to
>> spend money on eye candy.
>>
>> I'd rather burn my CPU cycles playing back H264 HD program material, not
>> making things look pretty, though I suspect I may be in the minority on
>> that.
>>
>> I recall a project, long ago, where folks developing a word processor
>> were spending all their time on "skins", this before the program was
>> capable of printing, which I considered a fairly fatal flaw for a word
>> processor :-)
>>
>> I'd like to see HDPVR-1212 support before flashy graphics, but that's
>> just me.
>>
>> beww
>
> I think the HD PVR-1212 is coming in .22 as well, unless I'm mistaken.
> Also, nvidia just announced their video acceleration stuff for H264
> and a bunch of other codecs, so if that makes it into the next release
> it could releave you system requirements.
>

Certainly getting GPU help for playback is a major factor, but mostly
not within the control of the Myth developers.

My problem is I bought several FX60 class mobos and CPUs, and I don't
want to see them become inadequate for Myth systems. Of course these are
AGP machines, so if newer graphics cards are needed they become
obsolete anyway.

Guess this is "progress".

beww

_______________________________________________
mythtv-users mailing list
mythtv-users [at] mythtv
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users


myth at dermanouelian

Nov 17, 2008, 9:32 AM

Post #8 of 15 (4885 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

On Nov 17, 2008, at 9:09 AM, Brian Wood wrote:

> Colin McGregor wrote:
>> Story about the user interface planned for MythTV 0.22 can be seen
>> here:
>>
>> http://www.gunaxin.com/new-mythtv-interface-preview/2424
>>
>> Looks great, my only question being how CPU hungry will the new
>> interface be?
>
> Good question. I hope there will be options for people who prefer
> not to
> spend money on eye candy.
>
> I'd rather burn my CPU cycles playing back H264 HD program material,
> not
> making things look pretty, though I suspect I may be in the minority
> on
> that.
>
> I recall a project, long ago, where folks developing a word processor
> were spending all their time on "skins", this before the program was
> capable of printing, which I considered a fairly fatal flaw for a word
> processor :-)
>
> I'd like to see HDPVR-1212 support before flashy graphics, but that's
> just me.
>
> beww

The parts of the interface that have been ported over to the new UI
are much snappier for me. Everything seems just a little smoother and
more responsive and I can only imagine it to get better since it will
be taking advantage of OpenGL acceleration on the video card instead
of using the QT painter rendered on the CPU.

Even if it did require more CPU power (which it doesn't), your comment
about using CPU to play back h264 content rather than using it to
display pretty graphics doesn't make any sense at all. You don't do
both at the same time except maybe once in a great while when viewing
a program inside the EPG.

If you want to see HD-PVR support, install trunk.

What is it with this list when someone says, "Look at this great new
feature!" people start complaining before they know anything about it?
The new UI is in desperate need (just look for any thread in the
archives that contain the words "mythtv sucks". If you want to
question how developer's time is spent, check out trac and see what's
being worked on.

Sorry if I come off like a jerk, but I'm just tired of developers
being constantly dumped on for working on "the wrong things" when
clearly they're not.

-Brad

_______________________________________________
mythtv-users mailing list
mythtv-users [at] mythtv
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users


beww at beww

Nov 17, 2008, 9:43 AM

Post #9 of 15 (4895 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

Brad DerManouelian wrote:
> On Nov 17, 2008, at 9:09 AM, Brian Wood wrote:
>
>> Colin McGregor wrote:
>>> Story about the user interface planned for MythTV 0.22 can be seen
>>> here:
>>>
>>> http://www.gunaxin.com/new-mythtv-interface-preview/2424
>>>
>>> Looks great, my only question being how CPU hungry will the new
>>> interface be?
>> Good question. I hope there will be options for people who prefer
>> not to
>> spend money on eye candy.
>>
>> I'd rather burn my CPU cycles playing back H264 HD program material,
>> not
>> making things look pretty, though I suspect I may be in the minority
>> on
>> that.
>>
>> I recall a project, long ago, where folks developing a word processor
>> were spending all their time on "skins", this before the program was
>> capable of printing, which I considered a fairly fatal flaw for a word
>> processor :-)
>>
>> I'd like to see HDPVR-1212 support before flashy graphics, but that's
>> just me.
>>
>> beww
>
> The parts of the interface that have been ported over to the new UI
> are much snappier for me. Everything seems just a little smoother and
> more responsive and I can only imagine it to get better since it will
> be taking advantage of OpenGL acceleration on the video card instead
> of using the QT painter rendered on the CPU.
>
> Even if it did require more CPU power (which it doesn't), your comment
> about using CPU to play back h264 content rather than using it to
> display pretty graphics doesn't make any sense at all. You don't do
> both at the same time except maybe once in a great while when viewing
> a program inside the EPG.
>
> If you want to see HD-PVR support, install trunk.
>
> What is it with this list when someone says, "Look at this great new
> feature!" people start complaining before they know anything about it?
> The new UI is in desperate need (just look for any thread in the
> archives that contain the words "mythtv sucks". If you want to
> question how developer's time is spent, check out trac and see what's
> being worked on.
>
> Sorry if I come off like a jerk, but I'm just tired of developers
> being constantly dumped on for working on "the wrong things" when
> clearly they're not.

Your point is well taken.

By definition developers work on what they want to work on, that's the
beauty of OSS projects. I have no complaints about the direction they
have been taking, just pointing out (on the *users* list) what my
personal feelings are. I would not presume to tell the devs what to so,
they have done great so far.

The point was made that we spend very little time looking at the theme,
at least we shouldn't be. It's surprising, though, how important things
like that can be in selling Myth to family members who see nothing wrong
with a TiVo.

beww
_______________________________________________
mythtv-users mailing list
mythtv-users [at] mythtv
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users


gull at gull

Nov 17, 2008, 10:08 AM

Post #10 of 15 (4882 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

On Mon, November 17, 2008 9:32 am, Brad DerManouelian wrote:
> The parts of the interface that have been ported over to the new UI
> are much snappier for me. Everything seems just a little smoother and
> more responsive and I can only imagine it to get better since it will
> be taking advantage of OpenGL acceleration on the video card instead
> of using the QT painter rendered on the CPU.

Does this mean OpenGL will now be a requirement?

All my current machines support it, so I guess it's OK either way, but I'm
curious if the QT painter will still be available. I have an old VIA
frontend machine in the closet that I've been thinking of setting up
again, but if OpenGL will be required in the future there's no point in
wasting time on it.


_______________________________________________
mythtv-users mailing list
mythtv-users [at] mythtv
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users


mythtv at dsl

Nov 17, 2008, 10:38 AM

Post #11 of 15 (4859 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

David Brodbeck wrote:
> On Mon, November 17, 2008 9:32 am, Brad DerManouelian wrote:
>
>> The parts of the interface that have been ported over to the new UI
>> are much snappier for me. Everything seems just a little smoother and
>> more responsive and I can only imagine it to get better since it will
>> be taking advantage of OpenGL acceleration on the video card instead
>> of using the QT painter rendered on the CPU.
>>
>
> Does this mean OpenGL will now be a requirement?
>
> All my current machines support it, so I guess it's OK either way, but I'm
> curious if the QT painter will still be available. I have an old VIA
> frontend machine in the closet that I've been thinking of setting up
> again, but if OpenGL will be required in the future there's no point in
> wasting time on it.
>
>
>
>

You will still be able to chose which painter to use. Some features
like animation will only work using the OpenGL painter though.
_______________________________________________
mythtv-users mailing list
mythtv-users [at] mythtv
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users


florin at andrei

Nov 17, 2008, 10:54 AM

Post #12 of 15 (4870 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

Colin McGregor wrote:
> Story about the user interface planned for MythTV 0.22 can be seen here:
>
> http://www.gunaxin.com/new-mythtv-interface-preview/2424
>
> Looks great, my only question being how CPU hungry will the new interface be?

Does it matter?

You won't be looking at the interface while watching the recordings anyway.

Plus, the current interface is quite nerdy and in need of a redesign.
There's a bunch of non-intuitive things in the way it looks and behaves.
So change is welcome.

--
Florin Andrei

http://florin.myip.org/
_______________________________________________
mythtv-users mailing list
mythtv-users [at] mythtv
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users


gull at gull

Nov 17, 2008, 11:00 AM

Post #13 of 15 (4870 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

On Mon, November 17, 2008 10:38 am, Paul Harrison wrote:
> You will still be able to chose which painter to use. Some features
> like animation will only work using the OpenGL painter though.

Cool. That's a good compromise.

The new interface looks really slick, I'm looking forward to seeing it in
production.


_______________________________________________
mythtv-users mailing list
mythtv-users [at] mythtv
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users


colin.mc151 at gmail

Nov 17, 2008, 11:17 AM

Post #14 of 15 (4872 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

On 11/17/08, Florin Andrei <florin [at] andrei> wrote:
> Colin McGregor wrote:
>> Story about the user interface planned for MythTV 0.22 can be seen here:
>>
>> http://www.gunaxin.com/new-mythtv-interface-preview/2424
>>
>> Looks great, my only question being how CPU hungry will the new interface
>> be?
>
> Does it matter?
>
> You won't be looking at the interface while watching the recordings anyway.

Good point. As one who normally uses KDE over Gnome, just because I
think it looks a bit nicer, I know that pretty does matter. Well, I
will look forward to a nicer looking MythTV :-) .

Colin McGregor

> Plus, the current interface is quite nerdy and in need of a redesign.
> There's a bunch of non-intuitive things in the way it looks and behaves.
> So change is welcome.
>
> --
> Florin Andrei
>
> http://florin.myip.org/
_______________________________________________
mythtv-users mailing list
mythtv-users [at] mythtv
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users


tfjellstrom at shaw

Nov 17, 2008, 4:44 PM

Post #15 of 15 (4836 views)
Permalink
Re: Planned MythTV 0.22 user interface. [In reply to]

On November 17, 2008, Brian Wood wrote:
> Kevin Kuphal wrote:
> > On Mon, Nov 17, 2008 at 11:09 AM, Brian Wood <beww [at] beww
> > <mailto:beww [at] beww>> wrote:
> >
> > Colin McGregor wrote:
> > > Story about the user interface planned for MythTV 0.22 can be seen
> >
> > here:
> > > http://www.gunaxin.com/new-mythtv-interface-preview/2424
> > >
> > > Looks great, my only question being how CPU hungry will the new
> >
> > interface be?
> >
> > Good question. I hope there will be options for people who prefer not
> > to spend money on eye candy.
> >
> > I'd rather burn my CPU cycles playing back H264 HD program material,
> > not making things look pretty, though I suspect I may be in the minority
> > on that.
> >
> >
> > I didn't realize you looked the theme very much while watching TV.
> > Seems like alot to do about nothing, much like people who gripe that
> > something on their PVR takes on a few extra megabytes on a system
> > designed for gigabytes of storage...
>
> It's not the disk storage, it's the CPU cycles, though most relatively
> modern machines certainly have them to spare.

What cpu cycles? the main ui shouldn't be rendering or running when the video
is playing fullscreen.

> Themes have never been too important to me, but I realize they are to
> others, especially if they have non-geeks in the household.
>
> > I'd like to see HDPVR-1212 support before flashy graphics, but that's
> > just me.
> >
> >
> > It's available in the developer versions, just needs additional fine
> > tuning.
>
> I know, I've been following it.
>
> beww
> _______________________________________________
> mythtv-users mailing list
> mythtv-users [at] mythtv
> http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users


--
Thomas Fjellstrom
tfjellstrom [at] shaw
_______________________________________________
mythtv-users mailing list
mythtv-users [at] mythtv
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users

MythTV users RSS feed   Index | Next | Previous | View Threaded
 
 


Interested in having your list archived? Contact Gossamer Threads
 
  Web Applications & Managed Hosting Powered by Gossamer Threads Inc.