mythtv-users at selberg
Apr 2, 2012, 10:21 AM
Post #8 of 14
I've seen a similar problem on my setup using VDPAU and only on certain
channels (with a highly compressed video stream). I tried several different
solutions (e.g. adjusting X-server settings, vdpau-options). What finally
helped me out was to upgrade to 0.25 and select OpenGL video decoding. The
rendering could be left at VDPAU without problems.
On 2 April 2012 18:45, Michael T. Dean <mtdean [at] thirdcontact> wrote:
> On 03/30/2012 03:30 PM, Stefan D wrote:
>> On Fri, Mar 30, 2012 at 9:23 PM, Stefan D wrote:
>> The last few weeks i have had a problem with playback. I have used VDPAU
>>> since about 1˝ year without any problems. But recently when watching
>>> recordings i get a lot of pixelation(or what it is called) when there is
>>> scene change or fast moving scenes when there is a lot of movement on the
>>> screen. If i switch to OpenGL instead of VDPAU the problems go away.
>>> But then i get another problem. With OpenGL i cant watch LiveTV, i get a
>>> lot of:
>>> 2012-03-30 21:07:38.022078 N [8320/8320] CoreContext mythplayer.cpp:2079
>>> (PrebufferEnoughFrames) - Player(4): Waited 102ms for video buffers
>>> And i get a little paus every 2-3 second, impossible to watch LiveTV. But
>>> to get it even more strange, VDPAU seems to work fine with LiveTV.
>>> LiveTV: VDPAU = Good, OpenGL= Bad
>>> Recordings: VDPAU = Bad , OpenGL= Good
>>> I have a Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz, and about 15-22%
>>> utilization when running OpenGL, so i should have enough power, and since
>>> it works fine with recordings...
>>> If someone is interested to help me i would be happy to supply better log
>>> files, but i dont know what options to enable that would be helpful.
>> Maybe i was a little fast in my conclusions, it seems that pixelation is
>> still present with VDPAU and LiveTV. But if i record the program, switch
>> OpenGL and watch the recording it works.
>> But i would like to use VDPAU all the time like before, the quality of the
>> picture is better with VDPAU.
> In Live TV, hit pause for a couple seconds or LEFT (to skip back a few
> seconds) and it will likely work fine with VDPAU.
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