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Re: [mythtv-commits] Ticket #10853: Clock Doesn't Update

 

 

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gnassas at mac

Jun 24, 2012, 7:41 AM

Post #1 of 5 (325 views)
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Re: [mythtv-commits] Ticket #10853: Clock Doesn't Update

> #10853: Clock Doesn't Update
> -------------------------+--------------------------------------
> I'm running the trunk as of 6/24/2012 and noticed the time display doesn't
> update, it stays at the original time the frontend was invoked. The date
> does seem to advance. My theme is Terra 1.4.
>
> I don't recall seeing this with trunk builds a few weeks ago.

I saw something like this with mythwelcome last week on a system running 0.25-fixes. The problem ended up being a hung mythfrontend taking up 100% of the CPU which I killed.

The system had been recently switched from packages to source builds but this was before Daniel's post about stray sources. It could be an incidence of that issue.

- George
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stichnot at gmail

Jun 24, 2012, 7:52 AM

Post #2 of 5 (311 views)
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Re: [mythtv-commits] Ticket #10853: Clock Doesn't Update [In reply to]

On Sun, Jun 24, 2012 at 7:41 AM, George Nassas <gnassas [at] mac> wrote:
>> #10853: Clock Doesn't Update
>> -------------------------+--------------------------------------
>> I'm running the trunk as of 6/24/2012 and noticed the time display doesn't
>> update, it stays at the original time the frontend was invoked. The date
>> does seem to advance. My theme is Terra 1.4.
>>
>> I don't recall seeing this with trunk builds a few weeks ago.
>
> I saw something like this with mythwelcome last week on a system running 0.25-fixes. The problem ended up being a hung mythfrontend taking up 100% of the CPU which I killed.
>
> The system had been recently switched from packages to source builds but this was before Daniel's post about stray sources. It could be an incidence of that issue.

This looks more like something missed in the UTC conversion.

Jim
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jyavenard at gmail

Jun 24, 2012, 3:49 PM

Post #3 of 5 (308 views)
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Re: [mythtv-commits] Ticket #10853: Clock Doesn't Update [In reply to]

On Monday, 25 June 2012, Jim Stichnoth wrote:

>
> This looks more like something missed in the UTC conversion.
>
>
Unlikely.
He did mention using 0.25-fixes..


stuart at tase

Jun 24, 2012, 4:10 PM

Post #4 of 5 (307 views)
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Re: [mythtv-commits] Ticket #10853: Clock Doesn't Update [In reply to]

On Monday 25 Jun 2012 08:49:32 Jean-Yves Avenard wrote:
> On Monday, 25 June 2012, Jim Stichnoth wrote:
> > This looks more like something missed in the UTC conversion.
>
> Unlikely.
> He did mention using 0.25-fixes..

No, it was the UTC conversion and Jim has already pushed a fix.

George was reporting a hung process when using 0.25-fixes which also meant the
clock wasn't updated, but which wasn't the issue reported in #10853
--
Stuart Morgan
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danielk at cuymedia

Jun 24, 2012, 5:00 PM

Post #5 of 5 (303 views)
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Re: [mythtv-commits] Ticket #10853: Clock Doesn't Update [In reply to]

On 06/24/2012 07:10 PM, Stuart Morgan wrote:
> On Monday 25 Jun 2012 08:49:32 Jean-Yves Avenard wrote:
>> On Monday, 25 June 2012, Jim Stichnoth wrote:
>>> This looks more like something missed in the UTC conversion.
>>
>> Unlikely.
>> He did mention using 0.25-fixes..
>
> No, it was the UTC conversion and Jim has already pushed a fix.
>
> George was reporting a hung process when using 0.25-fixes which also meant the
> clock wasn't updated, but which wasn't the issue reported in #10853

It was my fault, but not from the big UTC merge. It was caused by
[14ad67e0], which I committed on Friday. I had left the clock in
local time when I did the initial UTC conversion. But when I was
looking for the cause of the high CPU usage I noticed that that
keeping that in local time was causing some of the CPU usage in
the frontend. QDateTime::currentDateTime() always does a timezone
conversion and we were doing this 70 times a second. Using
MythDate::current() avoids the timezone conversion as of [19d60955]
as long as you have Qt 4.7 or later.

Jim found the real cause of the CPU use in the frontend as well.
It was due to expiring an image cache. I had made an error when
fixing a memory leak that caused one of the images caches to be
effectively disabled.

We still haven't found the source of the high memory use in all
the myth applications and large CPU usage on the backend. It
appears to have started with the zeromq merge, but even that
isn't 100% verified yet.

-- Daniel
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