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Re: [mythtv-commits] Ticket #7500: MythTV 0.22-fixes for windows - What is needed for a successful build, and how it performs

 

 

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davidbuzz at gmail

Nov 4, 2009, 4:43 AM

Post #1 of 3 (224 views)
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Re: [mythtv-commits] Ticket #7500: MythTV 0.22-fixes for windows - What is needed for a successful build, and how it performs

xebozone,

If you have changes that are required for a successfull win32 build,
please create patch files, and post them to trac, where other devs (
especially those with win32 skills ) can either commit them to SVN, or
critique them, or both.

Buzz.
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simon at koala

Nov 4, 2009, 6:18 AM

Post #2 of 3 (212 views)
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Re: [mythtv-commits] Ticket #7500: MythTV 0.22-fixes for windows - What is needed for a successful build, and how it performs [In reply to]

buzz wrote:
> xebozone,
>
> If you have changes that are required for a successfull win32 build,
> please create patch files, and post them to trac, where other devs (
> especially those with win32 skills ) can either commit them to SVN, or
> critique them, or both.
>
the only changes that i have made are to apply the patch to the build
script from jeff
and to add an include for unistd.h in libs/libmythui/mythmainwindow.cpp

after that it builds and works just fine
--
simon
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jonathan at snetram

Nov 4, 2009, 7:47 AM

Post #3 of 3 (204 views)
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Re: [mythtv-commits] Ticket #7500: MythTV 0.22-fixes for windows - What is needed for a successful build, and how it performs [In reply to]

On 4-11-2009 15:18, Simon Kenyon wrote:
> the only changes that i have made are to apply the patch to the build
> script from jeff
> and to add an include for unistd.h in libs/libmythui/mythmainwindow.cpp
>
> after that it builds and works just fine

The same here.

BTW, any changes those patches are applied to trunk/0.22-fixes soon as
they are in trac AFAIK?

Kind regards,

Jonathan
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