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andrei at tanas

Dec 4, 2007, 1:10 PM

Post #1 of 22 (5798 views)
Permalink
MythTV on Windows

Hi,



I've been working on Windows port of MythTV for some time, and I finally
have something to show. Instead of using Cygwin as attempted in the past, I
switched completely to MinGW, implemented Direct3D-based video renderer
(which works fine in Vista, as opposed to DirectX overlays) and Windows
audio, made tons of small corrections (some of them are actual MythTV bugs).



Things that work:

Frontend

UI works fine, including OpenGL painter

Live TV and recorded TV playback

Video playback (mythvideo), including ISO images of DVD disks

Program guide

Plugins

MythVideo - works fine

MythControls



Things that can be compiled but have not been tested

mythtranscode, mythcommflag,

MythMusic (including libvisual and sdl), MythGallery, MythWeather,

MythMovies



Things that don't work:

Backend: no video capture (though it shouldn't be too hard to implement

DirectShow-based capture), does not respond to socket connections

Frontend: there's a major problem with the "tv_out" QWidget caused by the
fact

that it's created on a different thread (not the main UI thread).

In Windows this causes all sorts of problems, the worst of which is the
frontend

hanging when trying to switch to program guide from live tv.

CD ripping: it looked like it was going to take too long to port
cdparanoia to

Windows so I ended up disabling ripping altogether

CD playback: windows cd device handling needs to be implemented in
libcdaudio



I've posted the patch against current SVN (15016) here:

http://svn.mythtv.org/trac/ticket/4270

And those who want to try some of the binaries (with all the bugs, it's hard
to actually use them) here:

http://tanas.ca/mythtv.zip (30MB, download is limited to 800kbps).



It is currently very buggy of course, but it does work, and I'd like to know
what it would take to have it included in SVN so that more developers could
collaborate on Windows version.



Regards,

Andrei Tanas.


mtdean at thirdcontact

Dec 4, 2007, 1:28 PM

Post #2 of 22 (5711 views)
Permalink
Re: MythTV on Windows [In reply to]

On 12/04/2007 04:10 PM, Andrei Tanas wrote:
> I've been working on Windows port of MythTV for some time, and I finally
> have something to show. ... I
> ... made tons of small corrections (some of them are actual MythTV bugs).

Any chance you can pull the bug fixes out into separate patches and
submit them as separate tickets? If they are truly MythTV bugs, they
should be fixed separately in their own tickets/commits for better
documentation/tracking.

Thanks,
Mike
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dbackeberg at gmail

Dec 4, 2007, 2:03 PM

Post #3 of 22 (5699 views)
Permalink
Re: MythTV on Windows [In reply to]

You shouldn't need to reimplement cdparanoia. There are free (as in
GPL) Windows cdrippers out there like cdEX:
http://cdexos.sourceforge.net/

On Dec 4, 2007 4:10 PM, Andrei Tanas <andrei[at]tanas.ca> wrote:
>
>
>
>
> Hi,
>
>
>
> I've been working on Windows port of MythTV for some time, and I finally
> have something to show. Instead of using Cygwin as attempted in the past, I
> switched completely to MinGW, implemented Direct3D-based video renderer
> (which works fine in Vista, as opposed to DirectX overlays) and Windows
> audio, made tons of small corrections (some of them are actual MythTV bugs).
>
>
>
> Things that work:
>
> Frontend
>
> UI works fine, including OpenGL painter
>
> Live TV and recorded TV playback
>
> Video playback (mythvideo), including ISO images of DVD disks
>
> Program guide
>
> Plugins
>
> MythVideo - works fine
>
> MythControls
>
>
>
> Things that can be compiled but have not been tested
>
> mythtranscode, mythcommflag,
>
> MythMusic (including libvisual and sdl), MythGallery, MythWeather,
>
> MythMovies
>
>
>
> Things that don't work:
>
> Backend: no video capture (though it shouldn't be too hard to implement
>
> DirectShow-based capture), does not respond to socket connections
>
> Frontend: there's a major problem with the "tv_out" QWidget caused by the
> fact
>
> that it's created on a different thread (not the main UI thread).
>
> In Windows this causes all sorts of problems, the worst of which is the
> frontend
>
> hanging when trying to switch to program guide from live tv.
>
> CD ripping: it looked like it was going to take too long to port
> cdparanoia to
>
> Windows so I ended up disabling ripping altogether
>
> CD playback: windows cd device handling needs to be implemented in
> libcdaudio
>
>
>
> I've posted the patch against current SVN (15016) here:
>
> http://svn.mythtv.org/trac/ticket/4270
>
> And those who want to try some of the binaries (with all the bugs, it's hard
> to actually use them) here:
>
> http://tanas.ca/mythtv.zip (30MB, download is limited to 800kbps).
>
>
>
> It is currently very buggy of course, but it does work, and I'd like to know
> what it would take to have it included in SVN so that more developers could
> collaborate on Windows version.
>
>
>
> Regards,
>
> Andrei Tanas.
>
>
> _______________________________________________
> mythtv-dev mailing list
> mythtv-dev[at]mythtv.org
> http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-dev
>
>
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andrei at tanas

Dec 4, 2007, 2:37 PM

Post #4 of 22 (5710 views)
Permalink
Re: MythTV on Windows [In reply to]

On Tue, 04 Dec 2007 16:28:39 -0500, "Michael T. Dean"
<mtdean[at]thirdcontact.com> wrote:
> On 12/04/2007 04:10 PM, Andrei Tanas wrote:
>> I've been working on Windows port of MythTV for some time, and I finally
>> have something to show. ... I
>> ... made tons of small corrections (some of them are actual MythTV
> bugs).
>
> Any chance you can pull the bug fixes out into separate patches and
> submit them as separate tickets? If they are truly MythTV bugs, they
> should be fixed separately in their own tickets/commits for better
> documentation/tracking.

Sure, see tickets #4271 and #4272


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bill at bbqninja

Dec 4, 2007, 4:09 PM

Post #5 of 22 (5700 views)
Permalink
Re: MythTV on Windows [In reply to]

On 12/5/07, Andrei Tanas <andrei[at]tanas.ca> wrote:
> I've been working on Windows port of MythTV for some time, and I finally
> have something to show. Instead of using Cygwin as attempted in the past, I
> switched completely to MinGW, implemented Direct3D-based video renderer
> (which works fine in Vista, as opposed to DirectX overlays) and Windows
> audio, made tons of small corrections (some of them are actual MythTV bugs).


Is there any way to have this also able to leverage directshow? Those
of us with nvidia chipsets who have purevideo installed would LOVE for
this to work. NVidia's purevideo decoder is hands down the best video
output I've ever seen, and it's easily accessible through directshow
(media player classic is a GPL'd application that you could use for
reference).
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charlie.mas at gmail

Dec 5, 2007, 10:26 AM

Post #6 of 22 (5681 views)
Permalink
Re: MythTV on Windows [In reply to]

Hi All,

> I've been working on Windows port of MythTV for some time, and I finally
> have something to show. Instead of using Cygwin as attempted in the past, I
> switched completely to MinGW, implemented Direct3D-based video renderer
> (which works fine in Vista, as opposed to DirectX overlays) and Windows
> audio, made tons of small corrections (some of them are actual MythTV bugs).


I have just tried the binary of the early windows port of MythTV on my
Vista 3.2 gig P4. Firstly I have to say its a big step forwards. As
good a linux is many users have mac and windows boxes on the same
network, which up until now were unable to use mythtv. The best I
could do was to use Tapeworm, Samaba and VLC to at least let me watch
recordings on my windows machine. Having the full front end is much
better.

I realise its fairly early code but I have a couple of questions.
Firstly how do you change the relative path it uses to find the base
mythtv directory. At present I had to recreate
C:\MinGW\home\tanasa\mythtv_rel on my machine to get it to find themes
and the like?

Secondly I have problems running mythtv.exe Most of my experience
comes through running mythfrontend.exe directly. What does mythtv.exe
do how does it relate to mythfrontend and mythbackend. When I run
mythtv.exe, mythfrontend appears to load briefly then the screen goes
black and nothing happens. If I look at the console output its
constantly printing out the below two lines.

2007-12-05 18:11:32.576 couldn't find base dialog
Non-recursive mutex already locked by this thread


When I run mythfrontend.exe, I get a few errors about missing pieces
of theme, but on the whole the gui works ok. When I try and play a
recording or live tv the frame rate is really low, but the CPU usage
is only around 30% so its certainly not running out of CPU time. The
sound is fine but keeps repeating little chunks of audio to keep it in
sync with the really slow video. The video is slow if I select directx
or direct3d as the output method.

I shall have a bit more of play with it and see if I can work our why
the video is so slow. If you want any more info about how it performs
let me know. I would be interested in testing any future versions you
make. Hopefully in the not too distant future we can have a pretty
installer for the windows version of the MythTV fronted.

Keep up the good work.

Charlie
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jochen.kuehner at gmx

Dec 5, 2007, 12:47 PM

Post #7 of 22 (5684 views)
Permalink
Re: MythTV on Windows [In reply to]

Charles Mason schrieb:
> Hi All,
>
>
>> I've been working on Windows port of MythTV for some time, and I finally
>> have something to show. Instead of using Cygwin as attempted in the past, I
>> switched completely to MinGW, implemented Direct3D-based video renderer
>> (which works fine in Vista, as opposed to DirectX overlays) and Windows
>> audio, made tons of small corrections (some of them are actual MythTV bugs).
>>
>
>
> I have just tried the binary of the early windows port of MythTV on my
> Vista 3.2 gig P4. Firstly I have to say its a big step forwards. As
> good a linux is many users have mac and windows boxes on the same
> network, which up until now were unable to use mythtv. The best I
> could do was to use Tapeworm, Samaba and VLC to at least let me watch
> recordings on my windows machine. Having the full front end is much
> better.
>
> I realise its fairly early code but I have a couple of questions.
> Firstly how do you change the relative path it uses to find the base
> mythtv directory. At present I had to recreate
> C:\MinGW\home\tanasa\mythtv_rel on my machine to get it to find themes
> and the like?
>
> Secondly I have problems running mythtv.exe Most of my experience
> comes through running mythfrontend.exe directly. What does mythtv.exe
> do how does it relate to mythfrontend and mythbackend. When I run
> mythtv.exe, mythfrontend appears to load briefly then the screen goes
> black and nothing happens. If I look at the console output its
> constantly printing out the below two lines.
>
> 2007-12-05 18:11:32.576 couldn't find base dialog
> Non-recursive mutex already locked by this thread
>
>
> When I run mythfrontend.exe, I get a few errors about missing pieces
> of theme, but on the whole the gui works ok. When I try and play a
> recording or live tv the frame rate is really low, but the CPU usage
> is only around 30% so its certainly not running out of CPU time. The
> sound is fine but keeps repeating little chunks of audio to keep it in
> sync with the really slow video. The video is slow if I select directx
> or direct3d as the output method.
>
> I shall have a bit more of play with it and see if I can work our why
> the video is so slow. If you want any more info about how it performs
> let me know. I would be interested in testing any future versions you
> make. Hopefully in the not too distant future we can have a pretty
> installer for the windows version of the MythTV fronted.
>
> Keep up the good work.
>
> Charlie
> _______________________________________________
> mythtv-dev mailing list
> mythtv-dev[at]mythtv.org
> http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-dev
>
>
there is also mythtvplayer for windows...


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charlie.mas at gmail

Dec 5, 2007, 1:22 PM

Post #8 of 22 (5673 views)
Permalink
Re: MythTV on Windows [In reply to]

On Dec 5, 2007 8:47 PM, Jochen Kühner <jochen.kuehner[at]gmx.de> wrote:
> there is also mythtvplayer for windows...
>

Its true but its not the same as a proper "10 foot" / "from the sofa"
GUI. Its like comparing Windows Media Player with Windows Media
Center, they are designed to do different things despite the fact they
both basically just play video.

Thats not to say mythtvplayer & VLC + Tapeworm don't have there place.
They are very handy for quickly accessing a single recording. But its
not the same as being able to get the Frontend on every major platform
Linux, Mac and Windows.

The Backend is not so important because people tend to use another
machine dedicated as a backend or some times as a set top box. Either
way they can choose what ever OS they want to use.

But if a machine has to be used for other tasks, e.g. gaming, its not
so likely to be running Linux, but you could still want to run it as a
Frontend (when your not gaming). Sure theres dual booting or
virtualisation but they are hardly ideal solutions, it would be much
better to be able to run the Frontend natively, which for windows we
are now a step closer to.

Thats my thoughts anyway.

Charlie
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kuphal at dls

Dec 5, 2007, 1:26 PM

Post #9 of 22 (5671 views)
Permalink
Re: MythTV on Windows [In reply to]

On Dec 5, 2007 3:22 PM, Charles Mason <charlie.mas[at]gmail.com> wrote:

> On Dec 5, 2007 8:47 PM, Jochen Kühner <jochen.kuehner[at]gmx.de> wrote:
> > there is also mythtvplayer for windows...
> >
>
> Its true but its not the same as a proper "10 foot" / "from the sofa"
> GUI. Its like comparing Windows Media Player with Windows Media
> Center, they are designed to do different things despite the fact they
> both basically just play video.
>
> Thats not to say mythtvplayer & VLC + Tapeworm don't have there place.
> They are very handy for quickly accessing a single recording. But its
> not the same as being able to get the Frontend on every major platform
> Linux, Mac and Windows.
>
> The Backend is not so important because people tend to use another
> machine dedicated as a backend or some times as a set top box. Either
> way they can choose what ever OS they want to use.


I'm waiting patiently for the backend services. I recently bought a great
deal on an HP media center machine for my desktop and it includes a
Hauppague HD tuner. I know it will be hard to get this working in Linux due
to lack of drivers so I'd love to have a mini-backend service I can run on
the Windows box as an overflow tuner rather than building yet another
backend just for one more card. My current backend is all out of PCI
slots...

Kevin


charlie.mas at gmail

Dec 5, 2007, 1:39 PM

Post #10 of 22 (5681 views)
Permalink
Re: MythTV on Windows [In reply to]

On Dec 5, 2007 9:26 PM, Kevin Kuphal <kuphal[at]dls.net> wrote:
>
> On Dec 5, 2007 3:22 PM, Charles Mason <charlie.mas[at]gmail.com> wrote:
>
> >
> > On Dec 5, 2007 8:47 PM, Jochen Kühner <jochen.kuehner[at]gmx.de> wrote:
> > > there is also mythtvplayer for windows...
> > >
> >
> > Its true but its not the same as a proper "10 foot" / "from the sofa"
> > GUI. Its like comparing Windows Media Player with Windows Media
> > Center, they are designed to do different things despite the fact they
> > both basically just play video.
> >
> > Thats not to say mythtvplayer & VLC + Tapeworm don't have there place.
> > They are very handy for quickly accessing a single recording. But its
> > not the same as being able to get the Frontend on every major platform
> > Linux, Mac and Windows.
> >
> > The Backend is not so important because people tend to use another
> > machine dedicated as a backend or some times as a set top box. Either
> > way they can choose what ever OS they want to use.
>
>
> I'm waiting patiently for the backend services. I recently bought a great
> deal on an HP media center machine for my desktop and it includes a
> Hauppague HD tuner. I know it will be hard to get this working in Linux due
> to lack of drivers so I'd love to have a mini-backend service I can run on
> the Windows box as an overflow tuner rather than building yet another
> backend just for one more card. My current backend is all out of PCI
> slots...

If thats a dedicated backend and you have already filled all the PCI
slots thats probably a lot of tuners already. I had a similar problem
with my backend although the RAID card and gig Ethernet card also take
up slots and its a mini atx board anyway.

My solution USB 2, the DVB-T tuner I wanted to add is just as good via
USB 2 and only slightly more expensive. Still you don't get the same
selection of USB 2 tunners compared to PCI ones tuners.

Charlie M
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andrei at tanas

Dec 5, 2007, 1:43 PM

Post #11 of 22 (5669 views)
Permalink
Re: MythTV on Windows [In reply to]

>>The Backend is not so important because people tend to use another
>> machine dedicated as a backend or some times as a set top box. Either
>> way they can choose what ever OS they want to use.

> I'm waiting patiently for the backend services.  I recently bought a great
> deal on an HP media center machine for my desktop and it includes a Hauppague
> HD tuner.  I know it will be hard to get this working in Linux due to lack of drivers
> so I'd love to have a mini-backend service I can run on the Windows box as an
> overflow tuner rather than building yet another backend just for one more
> card.  My current backend is all out of PCI slots...

Hauppauge cards have very good driver (IVTV) for Linux, fully supported by Myth.
It's going to be relatively easy to fully port the backend to Windows using DirectShow for video capture, however I think having a stable frontend is a priority.

I am anxious to hear any feedback from "main" Myth developers regarding the Windows port. I am really interested in making it work, but I can't do it without their support.

Sent from BlackBerry®
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kuphal at dls

Dec 5, 2007, 2:04 PM

Post #12 of 22 (5671 views)
Permalink
Re: MythTV on Windows [In reply to]

On Dec 5, 2007 3:43 PM, Andrei Tanas <andrei[at]tanas.ca> wrote:

> >>The Backend is not so important because people tend to use another
> >> machine dedicated as a backend or some times as a set top box. Either
> >> way they can choose what ever OS they want to use.
>
> > I'm waiting patiently for the backend services. I recently bought a
> great
> > deal on an HP media center machine for my desktop and it includes a
> Hauppague
> > HD tuner. I know it will be hard to get this working in Linux due to
> lack of drivers
> > so I'd love to have a mini-backend service I can run on the Windows box
> as an
> > overflow tuner rather than building yet another backend just for one
> more
> > card. My current backend is all out of PCI slots...
>
> Hauppauge cards have very good driver (IVTV) for Linux, fully supported by
> Myth.
> It's going to be relatively easy to fully port the backend to Windows
> using DirectShow for video capture, however I think having a stable frontend
> is a priority.


Unfortunately, it is an HVR-1600 which is not supported and who knows when
it will be. Like I said, I look forward to the progress but I would
certainly agree, as was done with the Mac, that the frontend is the critical
piece.

Kevin


kent2 at optusnet

Dec 5, 2007, 2:07 PM

Post #13 of 22 (5667 views)
Permalink
Re: MythTV on Windows [In reply to]

> -----Original Message-----
> From: mythtv-dev-bounces[at]mythtv.org [mailto:mythtv-dev-
> bounces[at]mythtv.org] On Behalf Of Charles Mason
> Sent: Thursday, 6 December 2007 5:26 AM
> To: mythtv-dev[at]mythtv.org
> Subject: Re: [mythtv] MythTV on Windows
>
> I have just tried the binary of the early windows port of MythTV on my
> Vista 3.2 gig P4. Firstly I have to say its a big step forwards.
...
> When I run mythfrontend.exe, I get a few errors about missing pieces
> of theme, but on the whole the gui works ok. When I try and play a
> recording or live tv the frame rate is really low, but the CPU usage
> is only around 30% so its certainly not running out of CPU time. The
> sound is fine but keeps repeating little chunks of audio to keep it in
> sync with the really slow video. The video is slow if I select directx
> or direct3d as the output method.

I have also tried the binaries on Vista 32bit (Core 2 duo 1.86GHz) and
am seeing similar results. The video plays slowly, with the audio
playing fine, jumping back every few seconds to keep in sync with the
video. CPU usage is around 20%. This happens for both SD DVB and
recordings from my PVR250 card.

I did notice that the preview window in the watch recordings screen
_appears_ to be playing at the correct speed.

Thanks for the great work!

Cheers,
-Kent

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andrei at tanas

Dec 5, 2007, 2:12 PM

Post #14 of 22 (5673 views)
Permalink
Re: MythTV on Windows [In reply to]

Sent from BlackBerry®
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andrei at tanas

Dec 5, 2007, 2:17 PM

Post #15 of 22 (5670 views)
Permalink
Re: MythTV on Windows [In reply to]

> I have also tried the binaries on Vista 32bit (Core 2 duo 1.86GHz) and
> am seeing similar results. The video plays slowly, with the audio
> playing fine, jumping back every few seconds to keep in sync with the
> video. CPU usage is around 20%. This happens for both SD DVB and
> recordings from my PVR250 card.

I didn't mention that I only implemented D3D windowed mode, fullscreen playback is expected to be slow at this point. I plan to work on the fullscreen mode soon. For now, try something like a 800x600 window. I would also love to make the UI resizeable, but that's later.

Sent from BlackBerry®
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galaxiaguy at googlemail

Dec 7, 2007, 1:41 AM

Post #16 of 22 (5626 views)
Permalink
Re: MythTV on Windows [In reply to]

On Dec 5, 2007 10:17 PM, Andrei Tanas <andrei[at]tanas.ca> wrote:

> > I have also tried the binaries on Vista 32bit (Core 2 duo 1.86GHz) and
> > am seeing similar results. The video plays slowly, with the audio
> > playing fine, jumping back every few seconds to keep in sync with the
> > video. CPU usage is around 20%. This happens for both SD DVB and
> > recordings from my PVR250 card.
>
> I didn't mention that I only implemented D3D windowed mode, fullscreen
> playback is expected to be slow at this point. I plan to work on the
> fullscreen mode soon. For now, try something like a 800x600 window. I would
> also love to make the UI resizeable, but that's later.
>
> Sent from BlackBerry(R)
> _______________________________________________
> mythtv-dev mailing list
> mythtv-dev[at]mythtv.org
> http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-dev
>

Hi,

I got it running in a window (800x600) on Vista 32bit (Athlon 3000) and had
the same symptoms the second time I tried (the first time it froze
completely after the first few seconds). Both times it becamse unresponsive
and I had to close it forcefully. Both recordings were (different) DivX
transcodes.

If there's any other info I could give you that might help, let me know -
this is definitely something I'm interested in seeing working :o)

Oliver


simon at koala

Dec 7, 2007, 6:58 AM

Post #17 of 22 (5628 views)
Permalink
Re: MythTV on Windows [In reply to]

Andrei Tanas wrote:
> I’ve posted the patch against current SVN (15016) here:
>
> http://svn.mythtv.org/trac/ticket/4270
>
installed mingw so i could build this

svn is now at 15078 and there are lots of rejects with the patch on #4270
will you be keeping this up to date with svn?

regards
--
simon
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mark.buechler at gmail

Dec 7, 2007, 10:45 AM

Post #18 of 22 (5624 views)
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Re: MythTV on Windows [In reply to]

It's being gradually folded into svn.

- Mark.

On 12/7/07, Simon Kenyon <simon[at]koala.ie> wrote:
>
> Andrei Tanas wrote:
> > I've posted the patch against current SVN (15016) here:
> >
> > http://svn.mythtv.org/trac/ticket/4270
> >
> installed mingw so i could build this
>
> svn is now at 15078 and there are lots of rejects with the patch on #4270
> will you be keeping this up to date with svn?
>
> regards
> --
> simon
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simon at koala

Dec 7, 2007, 10:56 AM

Post #19 of 22 (5616 views)
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Re: MythTV on Windows [In reply to]

On Fri, 2007-12-07 at 13:45 -0500, Mark Buechler wrote:
> It's being gradually folded into svn.

ok. i'll wait until enough is in svn to at least build and then i'll
have a go testing it.
--
simon

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nigel at ind

Dec 7, 2007, 1:11 PM

Post #20 of 22 (5620 views)
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Re: MythTV on Windows [In reply to]

On 06/12/2007, at 8:43 AM, Andrei Tanas wrote:
>
> I am anxious to hear any feedback from "main" Myth developers
> regarding the Windows port.


Well, Daniel has been committed some of your patches,
so you can assume we are not against it :-)


I am personally not interested in Windows in any way,
but having a Win32 frontend will be appreciated by many.

(plus, porting to other platforms also exposes other
bugs that the existing Linux code doesn't exercise)

--
Nigel Pearson, nigel[at]ind.tansu.com.au|"Now the world has gone to bed.
Telstra Net. Eng., Sydney, Australia | Darkness won't engulf my head.
Office: 9202 3900 Fax: 9261 3912 | I can see by infrared.
Mobile: 0408 664435 Home: 9792 6998 | How I hate the night." -Marvin
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andrei at tanas

Dec 7, 2007, 1:43 PM

Post #21 of 22 (5616 views)
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Re: MythTV on Windows [In reply to]

> Well, Daniel has been committed some of your patches,
> so you can assume we are not against it :-)

I already figured that out :), thanks, I appreciate it.

Sent from BlackBerry®
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simon at koala

Dec 10, 2007, 2:47 AM

Post #22 of 22 (5562 views)
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Re: MythTV on Windows [In reply to]

Andrei Tanas wrote:
>
> I've been working on Windows port of MythTV for some time, and I
> finally have something to show. Instead of using Cygwin as attempted
> in the past, I switched completely to MinGW, implemented
> Direct3D-based video renderer (which works fine in Vista, as opposed
> to DirectX overlays) and Windows audio, made tons of small corrections
> (some of them are actual MythTV bugs).
>

you have included a patch file for qt.
can you explain which version of qt this is for.
--
simon
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