laurent.pinchart at ideasonboard
Oct 11, 2009, 3:30 PM
Post #2 of 2
Re: Very busy for the next several weeks...
[In reply to]
On Sunday 11 October 2009 18:02:42 Hans Verkuil wrote:
> Hi all,
> You may have noticed very little activity from me lately: this is due to
> a lot of traveling and a very busy work schedule.
> This will continue until early November at least.
> So if you do not get an answer to a question, then that's why.
> I will try my utmost to do any reviews related to the new APIs discussed
> during the v4l-dvb mini-summit in Portland. I've started that, after all.
> One exception will probably be the memory pool discussions: that is not my
> area of expertise so I doubt I can contribute much there.
I've been pretty busy as well since the LPC. The memory pool RFC got delayed a
bit (but I've been working on subdev and media-controller related tasks, so my
work will hopefully be useful too :-)). Following your discussion I studied
the GEM architecture and I'll contact the Intel developers to see if sharing
buffers between the GPU and the V4L2 devices could be possible. I'm a bit
scared this will be difficult, as GPU memory is accessed through the GART (a
kind of IOMMU for GPUs) and we would have to deal with textures tiling and
> Note that even though I have more time in November, I really want to use
> that time to continue work on the control framework, so whether I will have
> much time to do anything else is doubtful as well. And December will almost
> certainly be very busy again...
> My apologies for the ivtv users: I'm pretty certain that's on hold for the
> rest of the year (not that there was much going on and I hope Andy can help
> out there). The new SoC support being discussed and worked on will be
> pretty much the only thing I'll be paying attention to for now.
> Just so you all know what to expect...
We all have business and personal schedules to deal with. Nobody should expect
you or any open-source developer to put life aside and commit 100% to open-
source projects (unless funded by a company, but that's another story).
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