
daniel at ruoso
Apr 3, 2008, 6:23 AM
Post #1 of 2
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RFC - Catalyst::Engine::XMPP2
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Hi, After Catalyst::Controller::SOAP having support for WSDL, my next step is working to support XMPP as an engine, so I can deploy Web Services using the XMPP protocol, that allows me other choreographies than simple request-response. I can have things like; A ---req----> B ---broadcast -----> C ^ |----------> D | \----------> E ---------\ \-----------------req-------------- F <--req---/ Where A might be an agent that interacts with the user interface that needs to be notified when an operation deep in the choreografy is realized. So, this is the proposed implementation (actually the documentation for the proposed implementation) of a XMPP engine. The name of the module is XMPP2 because it uses the Net::XMPP2 module. ___ NAME Catalyst::Engine::XMPP2 - Net::XMPP2::Connection Catalyst Engine ________________________________________________________________________ SYNOPSIS MyApp->config->{xmpp} = { username => "abc", domain => "jabber.org", password => "foo", override_host => "myserver", override_port => 5722 }; MyApp->run(); ________________________________________________________________________ DESCRIPTION This engine enables you to deploy a Catalyst application that can be accessed using the XMPP protocol. This is done by a mapping of each XMPP stanza to a HTTP Request, using the Catalyst::Engine::Embeddable as a base. ________________________________________________________________________ Semantics mapping One important thing to realise is that the XMPP semantics are considerably different than the HTTP semantics, that way, a set of mappings must be done. Request-Response Usually, an HTTP application implements only Request-Response semantics for every action. That is not always true for the XMPP protocol. In fact, the only stanza that implements this semantics is the <iq/> stanza. That way, when receiving <message/> or <presence/> stanzas, the response will be ignored on success. If the response is a failure (400 or 500), an error response will be sent. If wanting to send an explicit message, that should be done explicitly. When receiving <iq/> stanzas, the response will be sent back as the action processing returns, independent of the response status. In any way, the attributes of the stanza root element will be translated as HTTP Headers with the ``XMPP_Stanza_'' prefix. SCRIPT_NAME This is the most relevant aspect of this mapping. As XMPP doesn't have a URI definition for each stanza, that means that there's no proper way of dispatching a message to a given controller action in Catalyst. What this mapping does is, at the beggining, creating several connections to the server, providing different resource identifiers based on the Path actions registered in the application. This have two important side-effects to realize: A Catalyst XMPP application can only use 'Path' actions, because that is the only DispatchType that have a static mapping of the available actions. Other DispatchTypes, like Chained or Index, depends on the current request to find out which action to dispatch. This doesn't forbid the use of the other DispatchTypes for internal forward and dispatch, but the only really public actions will be the ones seen by the 'Path' DispatchType. You have to keep in mind that the resources will be pre-advertised, and that for each public path action, you will have a public jabber id, and, at least by now, a separated connection to the server, so it's probably a good idea to do a carefull planning of which actions to make public. Content-Type XMPP has no support for MIME types. Every message is, by definition, a XML document. So every request will have the ``application/xml'' MIME type. If the response content-type is also ``application/xml'', it will be written as raw into the XMPP stream. This will allow SOAP responses, for instance, to be sent as in XEP-0072. On the other hand, if the content type is of some other type, it will be sent as encoded string inside a <body> tag, as described by XMPP RFC3921, this way, interaction with regular IM clients should be natural. Scalability At this point, this engine is single-threaded, which means that it will block in each operation, and, therefore it cannot handle more than one request at a time. At the time of this writing, two options are available to solve this problem: The first would be to turn this engine into a pre-fork server that would keep pipes to every child and dispatch the requests to them, while keeping a single control thread for the XMPP connections. The other option would be to implement a balancer server that would accept several connections for the same JID and connect only once for each JID, dispatching a message sent to some JID among each of the candidate connections. The second option is probably a better idea, as the handling of that number of connections could be implemented in C, for instance, and using low-level OS operations, like libevent for linux, making it easier to scale in several machines. ________________________________________________________________________ USAGE The 'xmpp' configuration key expects a hashref that will be sent to Net::XMPP2::Connection->new dereferenced. It's important to notice, however, that setting ``jid'' or ``resource'' in this hash has no effect as this values will be set according to the Action-Resource mapping. --- daniel _______________________________________________ Catalyst-dev mailing list Catalyst-dev[at]lists.scsys.co.uk http://lists.scsys.co.uk/cgi-bin/mailman/listinfo/catalyst-dev
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