
phillip at communitybandwidth
Feb 26, 2009, 12:08 PM
Post #4 of 11
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Re: Say "hello, world" to Bricolite - the lightweight UI for Bricolage
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Quick responses (in the middle of my Castellano / Spanish lesson!): On 26-Feb-09, at 5:37 PM, John Durkin wrote: > This is quite close to what i need for my users... Super. > Also curious about preview... There are two options for previews. Currently, at NI, there's really no pressing need for a preview, as the blog posts are quite straightforward text (mostly) and the workflow typically looks like: - In Bricolite, user creates new post and publishes it (which returns the live URL to the UI) - User clicks on live link and views post on live site - If post is perfect, user goes to make a cup of tea and slacks off for the rest of the day - If post has a typo, user returns to the Bricolite screen (by closing the preview) and makes the edit (as they're still on the post's edit screen) However, should you want to enable preview, there are two approaches: 1. There's a "preview" option in the WYMeditor, which simply shows a representation of the content of the textarea against a white background. Not back for proofing, etc. (Also not perfect, and I recall that there are some problems with it.) 2. The more thorough way, which we haven't implemented, but should be relatively straightforward is: - On "Save and continue," Bricolite currently does a "bric_soap story create" and gets the ID of the story back. It should be easy enough to add a "bric_soap story publish --to-preview" for that same story and then return the preview URL (in the same way that the URL for a published story is). > And what about adding media? That's next on the list. Right now, the WYMeditor provides a simple "put your media's URL in here" way of adding media to the textarea directly. However, both Bricolage and the XML-RPC blog standard (e.g., MovableType's) can accommodate a media enclosure -- so I would gamble a guess that it should be straightforward to add a "Upload a media asset" link to the Bricolite UI and simply attach that as the primary related media asset for the story. > On Thu, Feb 26, 2009 at 11:16 AM, David E. Wheeler <david [at] kineticode > >wrote: >> I'd be happy to get this added to our existing svn repository, if >> you'd >> like. Releases can also go on the Bricolage Web site, if you want. Might be a good place for it, pending the code.bricolage.cc site. Would also be good to be able to track issues against it, patches, etc. Thoughts? Phillip. -- Phillip Smith // Simplifier of Technology // COMMUNITY BANDWIDTH www.communitybandwidth.ca // www.phillipadsmith.com
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