david at kineticode
Apr 20, 2008, 2:31 PM
Post #14 of 14
On Apr 8, 2008, at 12:18, David E. Wheeler wrote:
> Here's my project plan:
> * 1 day: Fix 1.10.x Bugs. I can usually fix a raft of bugs in a
> day's work; you should see what I've done in the past on cross-
> country flights!
All but a few bugs have been fixed. I'll likely close some more before
the end of the week.
> * 2 days: Merge rev_1_10 into trunk. A merge usually takes only a
> few hours, but it has been a *long* time since the last merge and a
> lot has changed in trunk. So I'm giving it two days, and hope it
> will take less time than that. :-)
Fortunately this took only a few hours. :-)
> * 1 day: Merge the element occurrence branch into trunk. If it
> hasn't already ben done, that is. If it has been done, then I'll see
> about making sure that the UI works with the element occurrence.
This took me about a day. I added the UI changes to integrate the
element occurrence stuff, and just now merged into trunk. W00t!
So, as of now, I'm about a day behind (assuming a five-day work week).
But I have the whole of the coming week to work on the rest of my plan:
> For the remaining time I have, if any, I'd like to:
* I'm adding now to integrate Brian Smith's patches to the installer.
I'll do that tomorrow.
> * Get Bricolage working on Apache 2. I'm motivated to do this
> myself, I'm tired of running two apaches.
This will be done!
> * Release a 1.11.0 beta with all of the changes in trunk. This is so
> that people can really start kicking the tires and sending in bug
> reports so that Phillip, Scott, Alex, and Marshall can fix bugs. ;-)
This will be done this week.
> * Merge in Marshall's input channel stuff? This is the very last
> thing, only if I have time left over in my two weeks, I'd look at
> what it'd take to actually make this happen.
We'll see. This is lowest priority, and the merge from trunk itself is
likely to be hairy. If I can get that done, at least, then maybe some
of the rest of you can work on integrating input channels into the UI,
eh? IIRC, the API is all done.