
david at kineticode
Apr 20, 2008, 2:31 PM
Post #14 of 14
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On Apr 8, 2008, at 12:18, David E. Wheeler wrote: > Here's my project plan: > > * 1 day: Fix 1.10.x Bugs. I can usually fix a raft of bugs in a > day's work; you should see what I've done in the past on cross- > country flights! All but a few bugs have been fixed. I'll likely close some more before the end of the week. > * 2 days: Merge rev_1_10 into trunk. A merge usually takes only a > few hours, but it has been a *long* time since the last merge and a > lot has changed in trunk. So I'm giving it two days, and hope it > will take less time than that. :-) Fortunately this took only a few hours. :-) > * 1 day: Merge the element occurrence branch into trunk. If it > hasn't already ben done, that is. If it has been done, then I'll see > about making sure that the UI works with the element occurrence. This took me about a day. I added the UI changes to integrate the element occurrence stuff, and just now merged into trunk. W00t! So, as of now, I'm about a day behind (assuming a five-day work week). But I have the whole of the coming week to work on the rest of my plan: > For the remaining time I have, if any, I'd like to: * I'm adding now to integrate Brian Smith's patches to the installer. I'll do that tomorrow. > * Get Bricolage working on Apache 2. I'm motivated to do this > myself, I'm tired of running two apaches. This will be done! > * Release a 1.11.0 beta with all of the changes in trunk. This is so > that people can really start kicking the tires and sending in bug > reports so that Phillip, Scott, Alex, and Marshall can fix bugs. ;-) This will be done this week. > * Merge in Marshall's input channel stuff? This is the very last > thing, only if I have time left over in my two weeks, I'd look at > what it'd take to actually make this happen. We'll see. This is lowest priority, and the merge from trunk itself is likely to be hairy. If I can get that done, at least, then maybe some of the rest of you can work on integrating input channels into the UI, eh? IIRC, the API is all done. Best, David
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