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update mod weirdness

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update mod weirdness
Hi,

I'm a total ignoramous where cgi programming goes, so it's hard for me to figure out what's wrong... but maybe you will have ideas...

I installed bobsie's update mod (only the update mod). I followed the instructions step by step... I got the script to run but it's working badly... I don't see the number of new links next to the categories on the home page. It still shows me a zero number of links even though I have links inside. Then when I go into the category, and I check the subcategory under it - it shows me that I have 2 links in it, but I have only one. I updated that link, but I see no update image, though I uploaded it and pointed the script to it. It leaves the updated link as "new".

It's unclear to me what I have to fix to get it right... cause as I said... I don't know much... any clues?

Thanks!

Vered
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Re: [veredgf] update mod weirdness In reply to
Bumping... Hoping maybe somebody has any ideas?

Thanks...

Vered
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Re: [veredgf] update mod weirdness In reply to
Whenever a mod fails to operate, if you can't see any obvious errors, the best thing to do is to start over again. Yeah, I know, it's a pain. Load a fresh, unmodded copy of whatever files you'll need to work with, and go through the mod again, being VERY careful not to miss ANYTHING, as one little missed (or mis)keystroke will be enough to mess it up. When adding mods into the code, it is usually best to cut-and-paste; cut from the mod's instructions, paste into your code. And, insert

##comments

in the code, noting the changes you made, so it'll be easier to troubleshoot later. Also, when you have a dozen or more mods in place, be careful that you don't kill one by installing another. Very common, very easy to do.


Leonard
aka PerlFlunkie